generated from McMassiveNZ/opengl-starter
First pass removing OpenGL stuff and converting to dx12
- Removed OpenGL stuff and replaced/stubbed things with dx12 - Removed .github actions stuff as we are now on gitea and wont be using it
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# opengl-starter
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[](https://github.com/McMassiveNZ/opengl-starter/actions/workflows/ci.yml)
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# dx12-starter
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An dx12-starter cpp project which can open a simple window, create a dx12 device with associated resources and render a triangle to the screen. The project contains boilerplate for CMake, testing and basic CI. Static Analysis, Unit Tests and Sanitizers are off by default
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An opengl-starter cpp project which can open a simple window, create an OpenGL rendering context and render a quad to the screen. Its all done from scratch without using any 3rd party libraries like GLFW or GLEW. The project contains boilerplate for CMake, testing and basic CI. Static Analysis, Unit Tests and Sanitizers are off by default
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