Updated to handle frame buffering a bit better

This commit is contained in:
William McVicar
2024-04-10 23:35:05 +02:00
parent 90f8185cbc
commit 7293cde4bb
3 changed files with 59 additions and 36 deletions

View File

@@ -24,7 +24,6 @@ public:
virtual void RecordCommands() = 0;
virtual void Render() = 0;
virtual void WaitForPreviousFrame() = 0;
virtual void Destroy() = 0;
static std::unique_ptr<IRenderer> Create(const RendererCreateParams& params);